The console is intended for interactive use.
There was talk of defining a protobuf
mode for the binary UART. That seems the right way forward, to allow access from C, C++, C#, JAVA, … etc., with the interface only needing to be defined once.
I don’t think it has any progress yet. I you have expertise in this area (or are interested in learning protobuf
) … start small, by branching the code, defining a bitbang’d IO interface, and whipping up a prototype. Then create a second branch, and create that same prototype, only better by using your learnings from the first attempt.
I’m interested in learning protobuf
and integrating it … so maybe we’ll end up working together on this. First, however, I need to get RTT working so debugging is less painful…